Community 27: Game
Key words: Game, experience, enjoyement
Interconnectedness
Missed connections
Community pairs with high citation-based distance but low semantic distance
From |
To |
Diff. Score |
Citation-Based Distance (Z) |
Semantic Distance (Z) |
---|---|---|---|---|
2.4 |
1.29 |
-1.12 | ||
2.3 |
1.42 |
-0.88 | ||
2.25 |
0.93 |
-1.32 | ||
2.14 |
1.03 |
-1.11 | ||
2.1 |
0.97 |
-1.13 |
Central articles
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Mechanisms of emotional involvement with drama
D. Zillmann. 1995.
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A taxonomy of the emotions of literary response and a theory of identification in fictional narrative
K. Oatley. 1995.
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Defining Identification: A Theoretical Look at the Identification of Audiences With Media Characters
Jonathan Cohen. 2001.
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Game Sound Technology and Player Interaction: Concepts and Developments
M. Grimshaw. 2010.
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Enjoyment: At the Heart of Media Entertainment
P. Vorderer, C. Klimmt, U. Ritterfeld. 2004.
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Transportation Into Narrative Worlds: The Role of Prior Knowledge and Perceived Realism
Melanie C. Green. 2004.
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Flow and Media Enjoyment
John L. Sherry. 2004.
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Measuring Narrative Engagement
Rick W. Busselle, Helena Bilandzic. 2009.
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Some Like It Bad: Testing a Model for Perceiving and Experiencing Fictional Characters
E. Konijn, J. Hoorn. 2005.
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Young Adults' Wishful Identification With Television Characters: The Role of Perceived Similarity and Character Attributes
C. Hoffner, M. Buchanan. 2005.